Tuesday, December 22, 2009

Battalion Wars and BWii:Battalion Wars 2

It's been 4 months since I've done a review of any kind and with good reason,no one blogs anymore.It's FACEBOOK this, FACEBOOK that which is really quite a shame

I don't play as many video games as I used to,why? Becuase usually I'm either too busy reading,sleeping,or doing schoolwork.But there is one video game I can't get enough of here it is

One's things for certain,it's worth much more than the $5 I paid for

Battalion Wars (GameCube)

Developer: Kuju Entertainment
Publisher:Nintendo
Year:2005

Plot: 6/20 (It's completely unoriginal in every way possible,but then again it has few nice twists and come on,it's a purposely satire on American warfare,you can just tell by the the cartoony infantry and vehicles and bad accents so while it's not much it's not a total loss.Basically 2 nations (Frontier and Tundra) make a truce that is quickly broken (by Tundra) thus creating war)

Graphics: 20/20 (The graphics are absolutely stunning,very detailed,the environments are very lush and huge. The actual battalions despite being cartoony still look really good.When the Bombers drop their bombs the explosions are really good.No blood though.)

Concept: 20/20 (Basically you are the commander,and though you don't have a physical appearence you can switch between units.You lead the battalion through a great variety of missions whether it's shooting down gunships or capturing flags or bombarding the artillery.If your unit dies the game nicely switches over to another unit)

Levels: 16/20 (Usually they are all very interesting and the objectives are always differ,the real problem is although they differ sometimes they play out the same [Like Missions 18 and 20] other times they are the same [missions 3 and 8] but they're still amusing and addictive and regardless I can't get enough of them)

Challenge: 14/20 (The problem with this game is first it's waaay to easy [the first levels are tutorials but still] then come about Mission 6 it becomes ridiculously difficult,and it just bounces between easy and hard til' the end. And while the first missions are nice they are I found very hard to learn but easy to master. That kind of thinking has ruined many a video game.Of course now that I've played them so many times all them are simple)

Music: 7/20 (At the very beginning I can hear some of the music but it dies down in the action which is very annoying,but at the very beginning it's very nice,the best music is within the cutscenes though,very beautiful)

Final: 14/20 (It is a fun game,but to be honest it isn't perfect. It's too hard at some points and at others it's too easy,I don't get to hear the music becuase it dies away,I should be glad with the effect but I'm not and some of those missions get repetitive. It's a solid title but it's more about the action than anything else)

The sucess of the first garnered a sequel

BWii: Battalion Wars 2 (Wii)

Developer:Kuju Entertainment
Publisher:Nintendo
Year:2007

Plot: 11/20 (The plot is greatly improved,while it's still not original.Basically after a terrible defeat from the last game, Kaiser Vlad vows vengeance by deceiving all other nations into fighting while he can look for a superweapon that he can use to destroy them all,he begins by deceiving the Anglo Isles into attacking the Solar Empire)

Graphics: 18/20 (Everything looks noticeably better than the first game,but I felt like the environments could've had more detail and they could've taken more time on the vehicles while preserving the lovable cartoony look.The most impressive part is the water effects by far in naval battles)

Concept: 18/20 (Only 3 things have truly changed. First you can now play as a naval battalion,next you can capture all sorts of facilities that will resupply certain types of units,and finally there is an online multiplayer,I haven't played that so I won't give a score. Other than those new additions it's pretty much the same formula.It's also nice that I can now play as a bunch of nations rather than just one)

Levels: 12/20 (This game suffers from the same problems the first game did plus adds more like instead of a variety of objectives,instead you're stuck with Capture this Base,Capture those Docks,however there are a few standout levels like Campaign 2,Mission 3 or the final mission)

Challenge: 8/20 (It's not so much that it's too easy,more so that the challenge depends on if you want to capture the facility or not.If you don't capture any except the one that ends the mission,things will be waaay to hard,but if capture every facility in sight,it's waaay too easy plus you still have the same problems from game 1)

Music: 16/20 (The one thing that was fixed was the music,now the music is not only better than the original,it's a lot more intense and it doesn't die away come a batttle. In the cutscenes it's very fitting for the moment.Although sometimes it's repetitive)

Final: 14/20 (It's still a really good game and the new additions are really nice,the real problem is it hasn't addressed what plagued the original and added some new problems. It also comes off as more about the story than the actual missions. Not to mention the game relies too much on facilities. But hey the plot has still improved and for once I can hear the music and besides I haven't been able to try the multiplayer yet. Currently it feels more like an expansion pack with Wii controls rather than a sequel)

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